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Publications

 

Striner, A.,Röggla, T., Zorilla, M., Cabrero, S., Masneri, S., Pagador, H.R., Calvis, I., Li J. Cesar, P. (2022). The Co-Creation Space: Supporting Asynchronous Artistic Co-creation Dynamics.  Computer Supported Cooperative Work Poster (CSCW '22),  November 8-22, Online.

Lee, S., Striner, A,  Cesar, P. (2022). Designing a VR Lobby for Remote Opera Social Experiences. IMX Work in Progress '22, June 22-24, 2022. Aveiro, Portugal. 

 

Röggla, T., Striner, A, Pagador, H.R., Cesar, P. (2022).  The Co-Creation Space: An Online Safe Space for Community Opera Creation.  IMX Demo '22, June 22-24, 2022. Aveiro, Portugal. 

 

Zorilla, M., Dominguez, A., Pagador, H.R., Masneri, S.,  Cabrero, S., Striner, A, Cesar, P. (2022). Experimenting with distributed participatory performing art experiences. Broadband Multimedia Systems and Broadcasting (BMSB) ’22. June 15-17, 2022. Bilbao, Spain.

Striner, A., Halpin, S.,  Röggla, T., Cesar, P. (2021). Towards Immersive and Social Audience Experience in Remote VR Opera. IMX Work in Progress '21. June 21-23, 2021. New York City, USA.

Pagador, H, R., Dominguez, A., Masneri, A., Tamayo, I., Zorrilla, M., Digimedia, P.A.,  Li, J., Striner, A. Cesar, P. (2021). Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances. IMX Work in Progress '21. June 21-23, 2021. New York City, USA.

Striner, A., Webb, A., Hammer, J., Cook, A. (2021)  Mapping Design Spaces for Audience Participation in Game Live Streaming. CHI '21. May 8-13, 2021, Yokohama, Japan.

Striner, A., Azad, S., & Martens, C. A. (2019)  A Spectrum of Interactivity for Entertainment Domains. 

In International Conference on Interactive Digital Storytelling (ICIDS), Utah, USA, November 13-23 2019. 

Striner, A. Simulating Reality: Training Citizen Scientists to Judge Stream Habitats in Multisensory Virtual Reality. Doctoral Dissertation. University of Maryland, College Park

 

Striner, A. & Preece, J. (2018) Can Multisensory Cues in VR Help Train Pattern Recognition in Citizen Scientists? Presented at the Internet of Tangle Things Workshop, CHI 2018. April 21 - 26, Montreal, Canada

 

Striner, A. & McNally, B. (2017). Transitioning Between Audience and Performer: Co-Designing 

Interactive Music Performances with Children, CHI Late Breaking Work, Denver, Co.

 

Striner, A. (2017). Yes and...? Using Improv to Design for Narrative in Lights Out, Presented at CHI’17 workshop on Design Fiction for Mixed-Reality Performances, Denver, Co.

 

Striner, A. & Preece, J. (2016). StreamBED: Training Citizen Scientists to Make Qualitative Judgments Using Embodied Virtual Reality Training CHI Late Breaking Work San Jose, CA.

 

Striner, A. & Preece, J. (2016). The Simulation Game: Five Key Questions for Effective Virtual Reality Training, Presented at the Lightweight Games User Research for Indies and Non-Profit Organizations, CHI 2016. May 7-12, San Jose, CA.

 

Goldman, A. & Preece, J. (2015). Can Virtual Reality Improve Citizen Science Data Quality? Presented at the Everyday Telepresence: Emerging Practices and Future Research Directions Workshop, CHI 2015. Seoul, South Korea, April 18-23, 2015.

 

Goldman, A. (2015) Using Web Analytics. In Rogers, Y., Sharp, H., Preece, J (Eds.), Interaction Design: Beyond Human-Computer Interaction. Wiley.

 

Goldman, A. (2014). Predicting and Motivating Achievement in Self-Paced Learning. Master's Thesis, University of Maryland, College Park

 

Tare, M., Golonka, E., Crooks, C., Goldman, A., Strong, R., Rhoad, K., Bonilla, C., & Vatz, K (2014).  Task characteristics related to increased target language production in text chat. Poster presented at The American Association for Applied Linguistics in Portland, OR.

 

Campbell, S., Wayland, S., Goldman, A., Blok, S., Powell, A(2013). Speaking the user’s language: Evaluating translation memory software for a linguistically diverse workplace, Proceedings of the Human Factors and Ergonomics Society Annual Meeting, September 2013.

Technical Reports 

Goldman, A., Boston, C., He Y., Bowser A., & Preece, J. (2014). Designing for Millennials: Citizen Science Websites for Generation Y. HCIL, University of Maryland, College Park.

 

Goldman, A.(2013). Office Affairs: Predicting Tie Strength and Reciprocity at Enron. HCIL, University of Maryland, College Park.

Clark, M., Golonka, E., Lee-Ellis, S., Masters, M., Pelzl, E., & Goldman, A.(2013). Assessing online learning: Formative assessment opportunities in BLTS courses. (TTO 2006 T.R. 2.5). College Park, MD: University of Maryland, Center for Advanced Study of Language

 

Blok, S.V., Browne, E., Campbell, S., Goldman, A., Powell, A., Wayland, S. (2012). A study of linguists’ current workflow and initial experience with MultiTrans Prism, (TTO 83405 T.R 1.1). College Park, MD: University of Maryland, Center for Advanced Study of Language

 

Clark, M. K., Masters, M. C., Osthus, P., Mathis, A., Pelzl, E., Boutz, J., Madgavkar, M., Biller, A., Goldman, A., Burns, W., & Doughty, C.  J. (2012). Authentic input, learner output, interaction, and feedback on error in distance learning courses at DLIFLC: An analysis of selected courses (TTO 82121). College Park, MD: University of Maryland Center for Advanced Study of Language.

 

Clark, M., Pelzl, E., Golonka, E., Lee-Ellis, S., Goldman, A., Vatz, K., Blake, C., Masters, M., Osthus, P., Freynik, S., Burns, W. (2013). Delivering distance foreign language instruction: Qualitative analysis of BLTS courses. (TTO 2006 T.R. 2.4 ). College Park, MD: University of Maryland, Center for Advanced Study of Language. 

 

Tare, M., Golonka, E., Vatz, K., Bonilla, C., Crooks, C., Strong, R., Kasmeridi, S., Goldman, A., Rhoad, K. (2013).  Interactive Homework at DLIFLC: Effects of text chat versus independent writing homework in second language learning . (TTO 2005 T.R E.1.1). College Park, MD: University of Maryland, Center for Advanced Study of Language

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